a 2-4 player boardgame of Spies and hijinks

Background to the Game

The future plans for the game is to continue developing and play testing and eventually move towards production and release.

The Game:

This board game was the culmination of an idea that I have had swirling around in my head for many years.

Spy stories and heist movies have always been some of my favourite forms of media and i always beleived that there was an opportunity to make a Spy themed board game.

My honours project brief for Digital Media and Interactive Design allowed me an opportunity to bring this project to life.

Future Plans

A 2 – 4 player board game of hijinks and spy craft. Players will take on the roles of Secret Agents sent on a mission to recover The MacGuffin from the Vault.

To do so they may need to work together to move down the board and find the Vault Key card. However the escape plan is only for one, so everyone will need to use their cunning and vast array of gadgets to outsmart their rivals and get back to the exit first with The MacGuffin in their possession.

The game is fast paced and can take any where from 25- 45 minutes.